henriquelalves

 henriquelalves

about me

2024-03-20

Hi! My name is Henrique Lacreta Alves, I'm a Game Developer Engineer, and I (really) like making games.

Photograph of me handsomly smiling to the camera, side-by-side with the statue of a dinosaur, also handsomly smiling to the camera

My first experience making games was in 2006 using Game Maker 6.0. I haven't stopped since then.

I graduated at Universidade Estadual de Campinas in Computer Science, where I was also active member and later Project Director of the student's Game Development group called Gamux. I also spent a year at the Calgary University in the period of 2015-2016 as part of a scholarship program.

My first steps in professional game development were in 2017, when I started making educational web games at Clickideia for schools in underserved regions in Brazil. I worked side-by-side with teachers and pedagogues to create the best learning content for children in elementary and middle school.

I wanted to work in bigger game developing teams, so the second professional step I made was to work in a mobile gaming startup called Javary Games. There, I worked with Godot, an open-source game engine that I used to teach game development concepts to college freshmen back in Gamux.

After publishing two games in Javary, I entered Wildlife Studios, where I've stayed for 3 years and had the opportunity to work on two flagship games (Tennis Clash and Zooba) in UI and gameplay squads, and Sky Warriors from the very first prototype as the lead engineer to global launch as a full-stack engineer working in every aspect of the game.

I left Wildlife Studios to take a sabbatic year, which ended up meaning "I left Wildlife to create a Crypto payment startup to integrate open-source P2P payment rails to indie games" (as one does). The startup ended up not being successful for a variety of reasons, but I learned a lot in the process.

I worked in GDQuest for a year, creating high-quality and open-source game demos in Godot to be used in educational content.

I'm currently working @ Jungle, creating a new FPS mobile experience!

My main interests are Game Design, Retro Computing and Preaching how good Godot is and that it is MIT licensed! You should totally use Godot.

Add me on LinkedIn!

You can also contact me at henriquelalves@gmail.com.